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Wednesday, June 17, 2009

The Conduit Report Card & Release date on the site

Many ratings have come about since The Conduit has been announced and shown in 2006 at E3. So now it's my turn. Also, from June 23-26, visit the site often for hourly gameplay videos and reviews about The Conduit, along with a Hardcore Conduit background.

Controls: A+ While the controls grade for many games can hurt the game in a huge way, The Conduit is completely controllable. The gamer has full rull over the controls and can set them and the HUD to however they want.

Weapons: A+ While there isn't as much weapon variety as in games like Call of Duty World at War, the weapons are almost perfectly balanced. In many other games there would always be at least one noob weapon that everybody used because of how beast it was. The best weapon to my knowledge would by the Deatomizer (Shoots a laser and kills enemies in seconds), but The laser only lasts about 4 seconds until you have to reload, and you only get 4 clips. So it's very balanced. Also, a shotgunner or person arming the SCAR could easily take out someone using the Mitonizer.

Players: A- Many people had hoped for a nice 8 vs. 8 online FPS, but unfortunately High Voltage Software had to cut that down to 6 vs. 6 to keep the graphics in tact. Still fun gameplay though.

Graphics: A+ By far the best game graphically I have EVER seen and experienced on the Wii. While online multiplayer graphics are toned down from what they are on single player, the visuals are still incredible.

Maps: B Only 7 maps that we know of. Still some interesting ones, but don't worry, the amound of game modes makes up for it.

Game Modes: A+ High Voltage Software continues to say there are 13 game modes, but we have only been notified of 11 specific game modes. So we might get 2 extras we don't know of at the time. There is so much variety in game modes, and there are so many that it should keep this game around for a while. 13 game modes easily destroys Call of Duty World at War's 4 main game modes.

Online Gameplay experience: B+ We have only seen gameplay on one map, and it didn't look that GREAT. It still looked fun, but I wasn't fully thrilled with everybody just charging and jumping all the time Halo-style. Although, we have to consider this was on the smallest map in the game. I expect the larger maps to take in some tactical gameplay.

Friend system: A- This is compared to other Wii game. Call of Duty never thrilled me with it's long 12 number friend codes, that BOTH people had to put in. The Conduit kind of jumps that, with just one having to put in the code (not confirmed), and also invites can quickly be sent to friends of friends. Voice chat also helps make up for the friend code experience.

Overall: A- (92%) While yes there are friend codes, not many maps, not many weapons, etc., there are still many great features. - Voice chat, many game modes, full control customization, and MORE. Full details on EVERYTHING will be on this site June 23rd.

-My Wii System Number (So when you get the game you can add me automatically and Wii Speak with me) - 7722-9515-6764-2208

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